PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) \ PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) /* bit 1 of dsw goes here */ \ PORT_BIT ( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) /* bit 0 of dsw goes here */ \ PORT_BIT ( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_IMPULSE(1) /* service credit? */ \ PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) \
PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) /* serial pin from controller */ \ PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) \ PORT_BIT ( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) \ PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) \ PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) \ PORT_BIT ( 0x08, IP_ACTIVE_HIGH, START_IN1 ) /* START on a nes */ \ PORT_BIT ( 0x04, IP_ACTIVE_HIGH, SELECT_IN1 ) /* SELECT on a nes */ \ PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) /* BUTTON B on a nes */ \ PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) /* BUTTON A on a nes */ \ PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) \ PORT_BIT ( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) \ PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) \ PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) \ PORT_BIT ( 0x08, IP_ACTIVE_HIGH, START_IN0 ) /* START on a nes */ \ PORT_BIT ( 0x04, IP_ACTIVE_HIGH, SELECT_IN0 ) /* SELECT on a nes */ \
PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) /* BUTTON B on a nes */ \
PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) /* BUTTON A on a nes */ \ #define VS_CONTROLS( SELECT_IN0, START_IN0, SELECT_IN1, START_IN1 ) \ GAME( 1986, suprmrio, 0, vsnes, suprmrio, suprmrio, ROT0, "Nintendo", "Vs. Use of ANY Pipe to go somewhere different then the programmers intended is BANNED! Warping IS permitted!
Doubling back and using the pipe before the pit to do so will equal Disqualification. Waiting to grab the Golden Axe, at the end of every Bowser level until the LAST POSSIBLE SECOND, causing the timer to revert to 999 is BANNED and use of it will result in IMMEDIATE disqualification! Use of the Wall-Jump tactic is NOT allowed! You MUST access the Underwater area of 8-4 by using the pipe across the lava pit. The Turtle Stair Hop trick is banned and use of it will result in IMMEDIATE disqualification of your score, accidental or not. Special Rules: Your scoring attempts ends when either you die for a 5th time, or you manage to Defeat Bowser and Save the Princess at the end of 8-4, thus beating the game.